Game sheets · every game, one page each

The spec sheet
for every game.

Rules, math, top payouts, features, meta missions and white-label options for each of our 14 Originals, plus our live Stake Engine slot. Every preview is the real game running in thumbnail mode, and every number comes from the game's own files.

14Originals
1live slot
99%RTP on most of them
0real money, ever
Chip pulling a slot lever
Slot · live on Stake Engine

Vampir: Graveyard Shift

Our first slot. Facts from its game design doc and math spec, nothing else.

Uncle Vlado reviewed this sheet. He only asked for more garlic jokes.

Slot · Stake Engine · live

Vampir: Graveyard Shift

Uncle Vlado took the only job that fits his hours: night watchman at the village graveyard. His bats do the real work. They grow with every tumble, and when Vlado gets peckish he bites the board and doubles them. A free-spin round is one night shift, from 21:00 to 07:00.

6×5Pay anywhere, 8+ of a symbol
96.50%RTP in all 5 bet modes
25,000×Max win, every mode
31.2%Base hit rate (shipped math)

Rules in short

  1. 8 or more of a paying symbol anywhere on the 6×5 board pay.
  2. Winning symbols tumble out and new ones drop in, for as long as there are wins.
  3. Bat Wilds count as every paying symbol and never leave in a tumble.
  4. 4, 5 or 6+ Coffin scatters start one of three free-spin shifts.

Bats, the core hook

  • A bat lands at ×1 in the base game and gains +1 for every tumble it stays on the board.
  • At the end of the tumbles the win is multiplied by the sum of all bat multipliers. They add up; they never multiply each other.
  • Vlado's Bite (base game): after a winning sequence with a bat on the board, Vlado may bite and double every bat before the multiplier is applied.

Free spins: the Shift

  • 10 spins shown as the clock from 21:00 to 07:00; bats are sticky for the whole shift and keep growing.
  • Midnight (spin 4): every bat doubles. 03:00 (spin 7): a new bat flies in at ×2.
  • Overtime: bats start at ×3. Blood Moon: bats double at both midnight and 03:00.
  • 3 coffins during the shift add 5 spins; the clock runs past 07:00.

Symbols

High: Uncle Vlado's portrait, Blood Goblet, Grave Lantern, Garlic Braid (he hates it).

Low: Skull, Tombstone, Candle, Spider.

Special: Bat Wild with a multiplier, Coffin scatter.

Bet modes

Base game1× · 96.50% RTP · 25,000× maxFree spins about 1 in 320 (shipped math)
Night Owl (enhancer)2× · 96.50% RTP · 25,000× maxDouble the free-spin chance: about 1 in 160 (shipped math)
Graveyard Shift (buy)100× · 96.50% RTP · 25,000× maxBuys the Shift: 4 coffins
Overtime Shift (buy)300× · 96.50% RTP · 25,000× maxBuys the Overtime Shift: bats land at ×3
Blood Moon Shift (buy)1,000× · 96.50% RTP · 25,000× maxBuys the Blood Moon Shift: bats double at midnight and 03:00

The round ends the moment a win reaches 25,000×. Hit rate and free-spin frequencies are measured from the shipped lookup tables.

Built with

Stake Engine math SDK (books per mode)PixiJS 8 front-endSpine 4.2: Vlado's idle, bite, laugh, dance, sleepy and shockedEffekseer: bites, bat swarms, blood splashes, moon glowBold 2D cartoon, night palette

#vampir

Scatterhaus Originals

14 instant games,
one sheet each.

Each one is a white-label kit: your skin, your edge, your limits, your languages.

All 14 Originals at a glance

RTP, top payout and the one feature that makes each game more than “just another dice”. Tap a name for its sheet.

GameTypeRTPTop payoutSignature
Rocket Chipcrash99%No cap in the demoTwo independent bets per round, each with its own auto cash-out
Moonshot Limbolimbo99%1,000,000×Targets from 1.01× all the way to 1,000,000×
Gem Minesmines99%24.75× (1 gem, 24 mines)Mines from 1 to 24, with quick picks 1 · 3 · 5 · 10 · 24
Neon Dropplinko99%*289× (16 rows, high)Multi-ball: 1, 3, 5 or 10 balls per drop
Hyper Dicedice99%9,900×Three linked inputs: multiplier, target, chance
Lucky Wheelwheel99%49.50× (high, 50 segments)15 wheels: 3 risks × 5 sizes
Neon Rouletteroulette97.30%35:1, or up to 500× with LightningOptional Lightning mode with 50× to 500× strikes
Holo Scratchscratch card95%500×Real scratching with finger or mouse, auto-peel at half
Hi-Lo Heisthi-lo99%No cap: the calls multiplySame-rank calls on Aces and Kings
Star Kenokeno99%9,999.99× (high risk)Three risk curves: Classic, Low, High
Sky Towertower99%6,495.39× (expert)Four difficulties, up to 6,495.39× on Expert
Chip Flipcoin flip99%1,013.76× (10 in a row)Streak ladder up to 10 in a row
Chip & Dealblackjack99.56%3:2 blackjack · side bets to 100:1Strategy coach that shows the right move and tracks how often you follow it
Jacks Royalevideo poker99.54%Royal: 4,000 coins at 5 coinsOptimal-hold hint for the exact hand you hold

The meta layer, shared by every Original

Read from play/meta.js: the retention features operators ask for, in play money.

ProfileOne player profile across the Originals, saved in the browser in the demo; your player account in production.
LevelsXP for every round, more for wins; the next level needs 100 + 60 × (level − 1) XP; a level-up pays a bonus of 25 × the new level.
Daily missionsThree per game, reset every day, each with a reward. Written for every Original.
AchievementsFirst blood, Double digits (10×), Centurion (100×), Regular (100 rounds), Tourist (every game).
SessionRounds, wagered, best win, best multiplier and a profit chart.
ComfortA switch that reduces screen shake and flashes, remembered on the device.
Multiplier · crash

Rocket Chip

A rocket climbs, the multiplier climbs with it, and at a random point it explodes. Cash out before it does.

99%RTP
1%House edge
No cap in the demoTop payout
0.10 – 1,000Bet range, two bets per round

Rules in short

  1. Place one or two bets before launch.
  2. The multiplier climbs from 1.00× while the rocket flies.
  3. Cash out any time before it explodes; each bet can have its own auto cash-out.
  4. “½ OUT” cashes out half the stake and lets the other half keep flying.

Math

Crash pointP(rocket reaches x) = 0.99 ÷ x
Reaches 2×49.5% of rounds
Reaches 100×0.99% of rounds
Bet range0.10 to 1,000 (halve / double), quick 1 · 5 · 25 · 100

In-game note: “Demo · play money · 1% house edge · 18+”

Signature features

  • Two independent bets per round, each with its own auto cash-out
  • ½ OUT: take half off the table, let the rest ride
  • Flight stages at 2×, 10×, 50× and 100× (atmosphere, orbit, deep space, the Moon)
  • A live-bets panel (simulated players in the demo, and labelled as such)
  • Space to bet or cash out

Meta: daily missions

  • Cash out above 2××3 · +30
  • Cash out above 5××1 · +60
  • Play 10 rounds×10 · +40

Plus the shared profile: levels, achievements and session stats.

White-label options

Rocket, sky and sound in your brandHouse edgeMax multiplier capBet limits and currenciesLanguagesReal players' bets in the live panel

#crash

Multiplier · limbo

Moonshot Limbo

Pick a target, launch, and see if the result flies past it. The higher the target, the rarer the win.

99%RTP
1%House edge
1,000,000×Top payout
1 · 5 · 10 · 25 · 100Bet presets (play money)

Rules in short

  1. Set a target multiplier from 1.01× to 1,000,000×.
  2. Bet and launch: the counter rockets to a random result.
  3. Result at or above the target wins bet × target; below loses the bet.
  4. After a manual win you can stake the whole payout on one more round at 2.00×, or keep it.

Math

Win chance99 ÷ target (%)
Examples2× wins 49.50%, 10× 9.90%, 1,000× 0.099%
Double or nothingAn ordinary 2.00× round at 49.50%, RTP 99%
Stops at 1.00×About 2 rounds in 100 (1.98%)

In-game note: “Demo · play money · RTP 99% · 18+”

Signature features

  • Targets from 1.01× all the way to 1,000,000×
  • Double or nothing after a manual win
  • Streak ladder and altitude scale (for show; odds never change)
  • Auto with on-win / on-loss bet changes, stop on profit and stop on loss
  • Quick targets 1.5×, 2×, 5×, 10×, 100×, 1k×

Meta: daily missions

Plays into the shared Originals profile: XP, levels, achievements and session stats.

White-label options

Theme and altitude stagesHouse edgeMax targetTurn double or nothing on or offBet limits and currenciesLanguages

#limbo

Pick & reveal · mines

Gem Mines

Twenty-five tiles, a few hidden mines. Every gem raises the multiplier; one mine ends the round.

99%RTP
1%House edge
24.75× (1 gem, 24 mines)Top payout
1 · 5 · 10 · 25 · 100Bet presets (play money)

Rules in short

  1. Choose 1 to 24 mines for the 5×5 grid.
  2. Bet, then open tiles one by one.
  3. Every gem raises the multiplier; a mine loses the bet.
  4. Cash out whenever you like.

Math

Payoutafter k gems with m mines: 0.99 × C(25,k) ÷ C(25−m,k)
24 minesone gem pays 24.75×
Full clear0.99 × C(25,m): above 5 million× at 12 or 13 mines (odds 1 in 5.2 million)
CapNone in the demo

In-game note: “Demo · play money · 1% house edge · 18+”

Signature features

  • Mines from 1 to 24, with quick picks 1 · 3 · 5 · 10 · 24
  • Multiplier ladder showing the next steps
  • Random tile (R) for the indecisive
  • Auto mode with a pattern you tap in

Meta: daily missions

  • Open 5 gems in one round×2 · +40
  • Win with 5+ mines×1 · +60
  • Play 10 rounds×10 · +40

Plus the shared profile: levels, achievements and session stats.

White-label options

Gems, mines and grid artHouse edgeMine range and payout capBet limits and currenciesLanguages

#mines

Pure chance · plinko

Neon Drop

Drop a ball through rows of pegs and watch it bounce into a bucket. Edge buckets pay the most and land the least.

99%*RTP
1%*House edge
289× (16 rows, high)Top payout
.2 · 1 · 5 · 10 · 25Bet presets (play money)

Rules in short

  1. Pick rows (8, 12, 16) and risk (low, medium, high).
  2. Choose 1, 3, 5 or 10 balls per drop; each ball is its own bet.
  3. Every peg sends the ball left or right with equal chance.
  4. The bucket it lands in sets the multiplier.

Math

Tables9 paytables, one per rows × risk
Edge bucket2.6× to 289×
Centre bucket0.06× to 0.64×
ReturnScaled to 99% before display rounding; the rounded tables return 98.8% to 99.3%

In-game note: “Demo · play money · RTP 99% · 18+”

Signature features

  • Multi-ball: 1, 3, 5 or 10 balls per drop
  • A heat strip under the buckets shows where this session's balls landed
  • Turbo mode
  • Auto with a number of drops and stop on profit

Meta: daily missions

  • Land a 3× or better×3 · +40
  • Drop 50 balls×50 · +50
  • Hit a 10× bucket×1 · +80

Plus the shared profile: levels, achievements and session stats.

White-label options

Board, pegs and ball skinRows and risk optionsExact-99% paytablesBet limits and currenciesLanguages

#plinko

Pure chance · dice

Hyper Dice

Set a target, roll over or under, and pick your own odds anywhere from 0.01% to 98%.

99%RTP
1%House edge
9,900×Top payout
1 · 5 · 10 · 25 · 100Bet presets (play money)

Rules in short

  1. Drag the slider to set a target and choose Roll over or Roll under.
  2. Each roll is a number from 0.00 to 99.99: 10,000 equally likely results.
  3. Multiplier, target and win chance are linked: type into one, the other two follow.
  4. Roll over T wins at T or higher; roll under T wins below T.

Math

Multiplier99 ÷ win chance (%)
Range0.01% for 9,900× up to 98% for 1.0102×
Return99% on every target

In-game note: “Demo · play money · RTP 99% · 18+”

Signature features

  • Three linked inputs: multiplier, target, chance
  • Session chart with every roll and a running profit line
  • Hot-streak flame meter (for show; odds never change)
  • Auto with stop on profit and stop on loss, plus turbo
  • Keyboard: arrows move the target, X swaps over/under, T turbo

Meta: daily missions

  • Win 5 rolls×5 · +30
  • Win a roll under 10% chance×1 · +80
  • Roll 25 times×25 · +40

Plus the shared profile: levels, achievements and session stats.

White-label options

Dice and slider skinHouse edgeMin and max chanceBet limits and currenciesLanguages

#dice

Pure chance · wheel

Lucky Wheel

Fifteen wheels in one: pick a risk and a segment count, spin, and the pointer decides.

99%RTP
1%House edge
49.50× (high, 50 segments)Top payout
1 · 5 · 10 · 25 · 100Bet presets (play money)

Rules in short

  1. Choose a risk (low, medium, high) and 10, 20, 30, 40 or 50 segments.
  2. Bet and spin; the stop is drawn before the wheel starts turning.
  3. The segment under the pointer pays its multiplier × the bet.

Math

RuleThe S multipliers on a wheel add up to exactly 0.99 × S, so every wheel returns 99.00%
Lowwins 80% of spins; gold segment 1.50× to 2.70×
Mediumwins 50% of spins; gold segment 3.40× to 11.00×
Highone gold segment pays 9.90× to 49.50×

In-game note: “Demo · play money · RTP 99% on every wheel · 18+”

Signature features

  • 15 wheels: 3 risks × 5 sizes
  • Paytable with a live Σ ÷ S check
  • Odds bar versus your session bar
  • Light show in the colour of the hit, rainbow at 10×+
  • Auto with stop on profit

Meta: daily missions

  • Win 3 spins×3 · +30
  • Land 3× or more×1 · +60
  • Spin 15 times×15 · +40

Plus the shared profile: levels, achievements and session stats.

White-label options

Wheel art and light showSegment counts and risk tablesHouse edgeBet limits and currenciesLanguages

#wheel

Table · roulette

Neon Roulette

European single-zero roulette with a racetrack, a heat map and an optional Lightning mode that strikes numbers with 50× to 500×.

97.30%RTP
2.70%House edge
35:1, or up to 500× with LightningTop payout
1 · 5 · 10 · 25 · 100 · 500Chips, table limit 1,000 per spin

Rules in short

  1. 37 pockets, 0 to 36, every pocket equally likely.
  2. Pick a chip, tap or drag it onto the table, then spin: straights, splits, streets, corners, six lines, dozens, columns and even-money bets.
  3. Zero loses all outside bets.
  4. Lightning (optional): 1 to 5 numbers are struck with 50× to 500×; straight-ups on other numbers pay 29:1 instead of 35:1.

Math

Every betpays 36 ÷ numbers covered (stake included): 36/37 = 97.30%
Payouts35:1 · 17:1 · 11:1 · 8:1 · 5:1 · 2:1 · 1:1
LightningStruck multipliers average 104×; a straight-up still returns exactly 97.30%
Limits1,000 per spin

In-game note: “Demo · play money · European · RTP 97.30% · 18+”

Signature features

  • Optional Lightning mode with 50× to 500× strikes
  • Racetrack with neighbour bets and the French sectors (Voisins, Tiers, Orphelins, Jeu zéro)
  • Stats and a heat map of the last 100 results (history only)
  • Auto with stop on profit and stop on loss
  • Keyboard: Z undo, R rebet, D double, H heat map, L lightning

Meta: daily missions

Plays into the shared Originals profile: XP, levels, achievements and session stats.

White-label options

Table, wheel and chip designClassic or Lightning by defaultTable limits and currenciesRacetrack on or offLanguages

#roulette

Pick & reveal · scratch card

Holo Scratch

Scratch holographic foil with a finger or a mouse. Three of a kind wins, and a bonus seal can multiply the prize.

95%RTP
5%House edge
500×Top payout
.5 · 1 · 2 · 5 · 10 · 25Bet presets (play money)

Rules in short

  1. Buy a ticket and scratch the foil.
  2. Nine symbols hide underneath: three of a kind wins that symbol's prize.
  3. The tenth spot, the bonus seal, multiplies any win by ×1, ×2, ×3 or ×5.
  4. Clear about half the foil and the rest peels off by itself.

Math

SettledThe moment you buy: one prize (or none), and the seal drawn separately
Wins24.7% of tickets (1 in 4.05)
Seal×1 75% · ×2 16% · ×3 6% · ×5 3% (average ×1.40)
Top prize100× three crowns under a ×5 seal = 500×

In-game note: “Demo · play money · RTP 95% · 18+”

Signature features

  • Real scratching with finger or mouse, auto-peel at half
  • Bonus seal multiplier that slams into the win
  • Buy 5 tickets in a row
  • Auto and turbo scratch

Meta: daily missions

  • Win a ticket×1 · +30
  • Find a bonus multiplier×1 · +60
  • Scratch 10 tickets×10 · +40

Plus the shared profile: levels, achievements and session stats.

White-label options

Foil, symbols and ticket designPaytable and RTPSeal valuesTicket prices and currenciesLanguages

#scratch

Cards · hi-lo

Hi-Lo Heist

One card face up. Call the next one higher or lower, and keep the streak going as long as your nerve lasts.

99%RTP
1% per callHouse edge
No cap: the calls multiplyTop payout
1 · 5 · 10 · 25 · 100Bet presets (play money)

Rules in short

  1. Bet, then call the next card: higher or same, or lower or same.
  2. Every right call multiplies the stake; one wrong call loses it.
  3. Cash out after any right call.
  4. Skip a card for free; the multiplier stays.

Math

Infinite deckEvery card is a fresh 1-in-13 rank
Each call pays0.99 ÷ chance of the call
Ace / King12/13 one way, or Same at 1/13 for 12.87×
Colour side betRed or black, 50%, pays 1.98×

In-game note: “Demo · play money · RTP 99% · 18+”

Signature features

  • Same-rank calls on Aces and Kings
  • Free skip
  • Colour side bet on the next card
  • Heist ladder milestones (markers only)
  • Keyboard: ↑ ↓ → plus R / B for colour

Meta: daily missions

  • Reach a 3× streak×1 · +50
  • Cash out 5 times×5 · +40
  • Guess 20 cards×20 · +40

Plus the shared profile: levels, achievements and session stats.

White-label options

Card deck and table designHouse edgeSide bet on or offBet limits and currenciesLanguages

#hilo

Pure chance · keno

Star Keno

Pick up to ten numbers from forty, watch ten balls drop, and count the stars.

99%RTP
1%House edge
9,999.99× (high risk)Top payout
1 · 5 · 10 · 25 · 100Bet presets (play money)

Rules in short

  1. Pick 1 to 10 numbers from 1–40, or let Quick pick choose.
  2. Bet; 10 balls are drawn without repeats.
  3. The more of your numbers are drawn, the more you win.
  4. The paytable lights up live during the draw.

Math

HitsP(h) = C(10,h) · C(30,p−h) ÷ C(40,p) for p picks
Paytables30 (3 risks × 1–10 picks), each solved to exactly 99.00%
Classicpays from about a third of your picks, top up to 3,000×
Highpays only on many hits, top up to 9,999.99×

In-game note: “Demo · play money · RTP 99% on every paytable · 18+”

Signature features

  • Three risk curves: Classic, Low, High
  • Hot / cold heatmap with Hot picks and Cold picks (for fun; draws are independent)
  • Quick pick
  • Auto with stop on profit, turbo draw

Meta: daily missions

  • Hit 4+ numbers×1 · +50
  • Win 5 draws×5 · +40
  • Play 15 draws×15 · +40

Plus the shared profile: levels, achievements and session stats.

White-label options

Board and ball designNumber range and draw sizeRisk curvesBet limits and currenciesLanguages

#keno

Pick & reveal · tower

Sky Tower

Help Chip climb eight floors of doors to the treasure on the roof. Gems go up, skulls go down.

99%RTP
1%House edge
6,495.39× (expert)Top payout
1 · 5 · 10 · 25 · 100Bet presets (play money)

Rules in short

  1. Pick a difficulty, bet and pick a door on the first floor.
  2. A gem clears the floor and raises the multiplier; a skull loses the bet.
  3. Cash out on any floor.
  4. Clear all 8 floors and the chest pays the full tower.

Math

Payoutafter f floors = 0.99 × (doors ÷ safe doors)^f
Easy / Medium4 doors 1 skull, top 9.89× · 3 doors 1 skull, top 25.37×
Hard / Expert2 doors 1 skull, top 253.44× · 3 doors 2 skulls, top 6,495.39×
Every cash-outreturns 99% on average

In-game note: “Demo · play money · RTP 99% · 18+”

Signature features

  • Four difficulties, up to 6,495.39× on Expert
  • Chip hops floor to floor and parachutes home on a cash-out
  • Auto: tap a route, choose climbs and a profit stop
  • Keyboard: 1–4 pick a door, R random door

Meta: daily missions

  • Reach floor 5×1 · +50
  • Top the tower×1 · +120
  • Climb 10 times×10 · +40

Plus the shared profile: levels, achievements and session stats.

White-label options

Tower, doors and hero in your brandFloors and difficulty tableHouse edgeBet limits and currenciesLanguages

#tower

Pure chance · coin flip

Chip Flip

Heads or tails with a ladder: every right call doubles the win until you cash out or the coin says no.

99%RTP
1%House edge
1,013.76× (10 in a row)Top payout
1 · 5 · 10 · 25 · 100Bet presets (play money)

Rules in short

  1. Call Star (gold) or Chip (silver), or let Random call.
  2. Flip: a correct call climbs one rung and doubles the win.
  3. A wrong call ends the round.
  4. Cash out after any correct call; ten in a row cashes out automatically.

Math

CoinFair 50/50, every flip independent
Ladder0.99 × 2ⁿ after n calls: 1.98×, 3.96×, 7.92× … 1,013.76×
Return99% on whichever rung you cash out

In-game note: “Demo · play money · RTP 99% · 18+”

Signature features

  • Streak ladder up to 10 in a row
  • Random call option
  • Auto with a target streak and stop on profit
  • Turbo flips, keyboard shortcuts

Meta: daily missions

  • Win 3 flips in a row×1 · +50
  • Cash out a 7.92× streak×1 · +90
  • Flip 20 times×20 · +40

Plus the shared profile: levels, achievements and session stats.

White-label options

Coin faces in your brandHouse edgeLadder lengthBet limits and currenciesLanguages

#coinflip

Cards · blackjack

Chip & Deal

Six-deck blackjack with a built-in strategy coach, splits, doubles and two optional side bets.

99.56%RTP
0.44% (basic strategy)House edge
3:2 blackjack · side bets to 100:1Top payout
1 · 5 · 10 · 25 · 100Bet presets (play money)

Rules in short

  1. Beat the dealer without going over 21; a two-card 21 is Blackjack and pays 3:2.
  2. Dealer stands on all 17s and peeks for Blackjack with an Ace or a ten up.
  3. Double on any first two cards, also after a split; split up to 3 hands.
  4. Insurance when the dealer shows an Ace; no surrender.

Math

House edge0.44% with perfect basic strategy, measured over 320 million simulated hands with these rules
Shoe6 decks, reshuffled at 75% penetration
Perfect Pairs25:1 · 12:1 · 6:1, RTP 93.89%
21+3100:1 down to 5:1, RTP 95.38%

In-game note: “Demo · play money · RTP 99.56% with basic strategy · 18+”

Signature features

  • Strategy coach that shows the right move and tracks how often you follow it
  • Shoe meter
  • Perfect Pairs and 21+3 side bets
  • Auto that plays the coach's moves, with stop on profit
  • Keyboard: H S D P, Y / N for insurance

Meta: daily missions

Plays into the shared Originals profile: XP, levels, achievements and session stats.

White-label options

Table felt, cards and chipsRule set (decks, soft 17, splits, payouts)Side bets on or offBet limits and currenciesLanguages

#blackjack

Cards · video poker

Jacks Royale

Classic 9/6 Jacks or Better with an optimal-hold hint, multi-hand play and a fair double-up.

99.54%RTP
0.46% (5 coins, optimal)House edge
Royal: 4,000 coins at 5 coinsTop payout
.2 · .5 · 1 · 2 · 5 · 10Coin value presets, 1–5 coins

Rules in short

  1. Get five cards from a freshly shuffled 52-card deck.
  2. Hold any cards, then draw new ones for the rest.
  3. A pair of Jacks or better is the smallest win.
  4. Play 1, 3 or 5 hands at once, each with the full bet.

Math

Return99.54% at 5 coins, 98.37% at 1–4 coins, with optimal holds
ExactAll 2,598,960 starting hands × all 32 holds analysed
PaytableRoyal 250 per coin (4,000 at 5 coins) · full house 9 · flush 6
Double upExact 50/50 with ties pushing, up to 5 doubles, no added edge

In-game note: “Demo · play money · RTP 99.54% at 5 coins with optimal holds · 18+”

Signature features

  • Optimal-hold hint for the exact hand you hold
  • Multi-hand: 3 or 5 hands from the same holds
  • Double up after a win
  • Coin value and 1–5 coins per hand
  • Keyboard: 1–5 hold, H optimal hold, D double

Meta: daily missions

Plays into the shared Originals profile: XP, levels, achievements and session stats.

White-label options

Card and cabinet designPaytable variantHands and coin optionsBet limits and currenciesLanguages

#videopoker

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